Модуль 5. Inanimate Alice



1. Closet
We can see dark wooden closet doors. White text on the screen.
We can hear energetic background song. Alice's father voice and scream of her mother.
We should click on the arrows on the screen using mouse.

2. Alice's room
We can see large room with big dirty windows, patterned curtains. Dressing table and the bed.
We can hear the same song.
We should follow the arrows on the screen.


3. School 
We can see animated pictures of Alice's school. There are photos of the pool, students, the football field, etc.
We can hear upbeat song and man's voice.
We should click the arrows to continue.

4. Matryoshka game
We can see Alice's player and animated colorful pictures on it. Alice's apartment on the background.
We can hear a dynamic song from the game.
We should click on the definite picture from the game.

5. Alice's room
In the darkness we can see the mess. Clothes and toys are scattered around. Closet with full-lengh mirror.
We can hear very fast song, triggering concern. White text on the screen.
We should click the arrows.


Essay

When I have read the story I didn't know how to feel about it. And now I will try to explain.
When I was reading the story my eyes were scanning each screen from left to right. I disliked the sounds at all. They were very fast and unpleasent and it annoyed me.
Moreover I find the plot very ridiculous as if it's normal for Russia, as if it happens every day here. And it offends me a little.
Most of all I liked the way of the story presentation. It's well done. It's a good idea to tell something and visualize it. Especially the games. I think a creator of this project has worked very hard.
Listening loud unpleasent sounds was difficult to read fo me.
As for me the best bit of the story is when Alice and her parents were on the plane's board, because I have finally heard the calm song.
To sum up I'd like to give some tips to other readers: be attentive and try to immerse into the plot.

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